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Wednesday, 27 September 2006 15:25 |
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The current version (5.0.51) is doing pretty well, it's being downloaded alot and seems to work reasonably well. I've found a few things to improve beside the disconnection problems, so i'm working on v5.0.52. Since i'm still very busy it's going slowly at the moment, but i expect to be able to release the new version within two weeks. Why two weeks? Mid october, Doomhammer from wc3campaigns.com is going to join me on my project and convert all the GUI triggering code into far superior JASS-code.
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Tuesday, 22 August 2006 15:25 |
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The second release, version 5.0.51 is running pretty smoothly, but regretfully, it's not working entirely well. There seems to be *some* bug that causes random disconnects and sometimes even messes up the entire game at start of the map. Since these things are rather... random, it's damn hard to find exactly what function/combination of functions/trigger causes it. I'm very happy with the feedback i'm getting, most people love the map! Now it's time to perfect it and attune it to the people's need.
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Friday, 18 August 2006 15:24 |
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Well, the unthinkable happened and once online i found a huge bug, obvious one. Couldn't have found it during LAN/Playtests, so it's no big deal, but i'll have to fix it! Be done soon. Update: I've think i've fixed the bug, it sure was a tough one. Download available! Enjoy. :-) |
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