|
Friday, 18 August 2006 15:24 |
|
At Long last it's time to release the map. After months, months and even more months of coding, testing, creating new art, discussing, getting people to get resources done, more coding and even more other stuff, the map is finally ready for release. Although i think (Hope!) to have about all bugs fixed, i do expect to release another hotfix patch within the month after release. Not much more to say right now, since the map will speak for itself. Thus, i command thee; Go forth to the downloads section and download that map.
|
|
Read more...
|
|
Monday, 30 May 2005 15:21 |
|
Well, it's been a while again, but i'm making great progress! The playtesting has halted now so i can start finishing up the map, but - Murphy's right - it turns out i'm not done just yet! (Google for murphy's law if you didn't get that one ;) ) It turns out there's alot more i need to fix before i can release, so i started fixing some systems in my map again, which ofcourse had effect on other systems again which forced me to go through many of my triggers again to fix them. Also, fixing the memory leaks i found is taking alot of time and sometimes messing with my triggers, all in all i can't say everything is going as planned.
|
|
Read more...
|
|
Tuesday, 26 April 2005 15:13 |
|
The playtesting is coming along fine, we're getting alot of bugs fixed, so i'm quite pleased about that; great how a few people can work together to get something done. I've used a tool to check my triggers for leaks and it would seem that warcraft 3 GUI triggering causes leaks! I found that my map contains over 1k leaks! Horrible!..
|
|
Read more...
|
|
|
|
|
<< Start < Prev 1 2 3 4 5 6 7 8 9 10 Next > End >>
|
|
Page 10 of 11 |