| Delays... |
| Sunday, 21 February 2010 00:32 | |||
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As some of you might have read on the forum, I had planned to release the map today. Now I've done some final testing and we found some minor bugs (meaning, easy to fix) that have a major impact on the game. Because the solution lies in changing the JASS code, I have to wait for my coder to patch it up before I can release it definitively. Don't despair, won't take very long (hoping tomorrow, but no promises). On a brighter note, I've already prepared a Ghost++ server (based at my place, got good bandwidth to host) to host the map, with two upload slots at 200kb/sec max. (which means people can download the map in ~21 sec.). This server is going to be available in Europe. I apologize for the inconvenience, but trust me - it'll be worth it. You'll see. :)
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